Publications and Presentations

BOOK CHAPTERS

  1. Barnes, S. and Egert, C., "Chapter 3: Space vs. Place", in Socializing the Classroom: Social Networks and Online Learning (Barnes, S.), pp. 35-53, Lexington Books, Lanham, MD, 2012
  2. Barnes, S. and Egert, C., "Chapter 5: Awareness and Notification", in Socializing the Classroom: Social Networks and Online Learning (Barnes, S.), pp. 71-80, Lexington Books, Lanham, MD, 2012
  3. Egert, C. and Phelps, A., "Motivating Science Education through Games", in Learning to Play: Exploring the Future of Education through Video Games (M. Khine, ed.), 53, pp. 129-151, Peter Lang, New York, New York, 2011

JURIED- AND PEER-REVIEWED JOURNAL AND CONFERENCE FULL PUBLICATIONS

  1. Decker, A., Egert, C.,  Phelps, A., and McDonough, J., “Technical Properties of Play: A Technical Analysis of Significant Properties for Video Game Preservation”, in Proceedings from the 2012 IEEE Interational Games Innovation Conference, Rochester, NY, pp. 56-59, September 7-9, 2012
  2. Egert, C., Goins, E., and Phelps, A., “Studying the Past by Playing the Future”, in Proceedings from the 2012 IEEE International Games Innovation Conference, Rochester, NY, pp. 60-63, September 7-9, 2012
  3. Simkins, D., Egert, C., and Decker, A., “Evaluating Martha Madison: Developing Analytical Tools for Gauging the Breadth of Learning Facilitated by STEM Games”, in Proceedings from the 2012 IEEE International Games Innovation Conference, Rochester, NY, pp. 137-140, September 7-9, 2012
  4. Barnes, S., Egert, C., and Cheong, N., "Do Social Networks Promote Social Relationships?", in International Conference on Education and New Learning Technologies (EDULEARN 2010), pp. 5130-5139, Barcelona, Spain, July 5-7, 2010
  5. Jacobs, S., Egert, C., and Barnes, S., "Social Media Theory and Practice:  Lessons Learned for a Pioneering Course", in Proceedings of the 39th Annual Frontiers in Education Conference, San Antonio, TX, pp. T4J-1 - T4J-5, October 18-21, 2009
  6. Phelps, A., Egert, C., and Bayliss, J., "Games in the Classroom: Using Games as a Motivator for the Study of Computing (Part II)", in IEEE Multimedia, 16(3), pp. 2-7, 2009
  7. Phelps, A., Egert, C., and Bayliss, J., "Games in the Classroom at the Rochester Institute of Technology: A Case Study", in IEEE Multimedia16(3), pp. 82-88, 2009
  8. Phelps, A., Egert, C., and Bayliss, J., "Games in the Classroom: Using Games as a Motivator for the Study of Computing (Part I)", in IEEE Multimedia, 16(2), pp. 4-8, April-June 2009
  9. Egert, C., Jacobs, C., and Barnes, S., "When Social Worlds Collide: Charting the Intersection of Social Media and Courseware/Course Management Systems", in Online Communities and Social Computing (Ozok, A. A. and Zaphiris, P.), LCNS 5621, pp. 452-461, Springer-Verlag, Berlin, 2009
  10. Phelps, A., Egert, C., and Weber, G., "Implementation Strategies for Microsoft XNA Game Development in Academic Laboratory Environments", Academic Resource Center, Microsoft Corporation, http://www.academicresourcecenter.net/curriculum/pfv.aspx?ID=7459, September 2008
  11. Egert, C., Jacobs, S., and Phelps, A., "Bridging the Gap: Balancing Faculty Expectations and Student Realities in Computer Gaming Courses", in FuturePlay, Toronto, Ontario, Canada, pp. 201-204, October, 2007
  12. Egert, C., Bierre, K., Phelps, A., and Ventura, P., "Hello, M.U.P.P.E.T.S.:  Using a 3D Collaborative Virtual Environment to Motivate Fundamental Object-Oriented Learning", in Companion to the 21st Annual ACM SIGPLAN Conference on Object-Oriented Programming Systems, Languages, and Applications (OOPSLA), Portland, OR, pp. 881-886, October 2006
  13. Phelps, A., Egert, C., and Bierre, K., "Games First Pedagogy: Using Games and Virtual Worlds to Enhance Programming Education", Journal of Game Development, 1(4), pp. 45-64, May 2006
  14. Decker, A., Ventura, P., and Egert, C., "Through the Looking Glass:  Reflections on Using Undergraduate Teaching Assistants in CS1", in Proceedings of the 37th SIGCSE Technical Symposium on Computer Science Education, Houston, TX, pp. 46-50, March 2006
  15. Bierre, K., Ventura, P., Phelps, A., and Egert, C., "Motivating OOP by Blowing Things Up: An Exercise in Cooperation and Competition in an Introductory Java Programming Course", in Proceedings of the 37th SIGCSE Technical Symposium on Computer Science Education, Houston, TX, pp. 354-358, March 2006
  16. Phelps, A., Egert, C. and Bierre, K., "MUPPETS: Multi-User Programming Pedagogy for Enhancing Traditional Study: An Environment for both Upper and Lower Division Students", in Proceedings of the 35th Annual Frontiers in Education Conference, Indianapolis, IN, pp. S2H-8 - S2H-15, October 19-22, 2005
  17. Decker, A., Haydanek, S., and Egert, C., "When Objects Collide: Abstractions over Common Physics Problems for Capstone Projects in CS1", Journal of Computing Sciences in Colleges (Eastern Conference of the Consortium for Computing Sciences in Colleges), New Rochelle, NY, 21(2), pp. 12-18, October 14-15, 2005
  18. Ventura, P., Egert, C., and Decker, A., "Ancestor Worship in CS1:  On the Primacy of Arrays", in Companion to the 19th Annual ACM SIGPLAN Conference on Object-Oriented Programming Systems, Languages, and Applications (OOPSLA), Vancouver, British Columbia, Canada, pp. 68-72, October 24-28, 2004
  19. Egert, C., Flanagan, M., and Walters, D., "Web Based Collaboration for Introductory Programming Courses", Proceedings of the International Conference on Engineering Education, Taipei, Taiwan, http://www.ineer.org/Events/ICEE2000/ Proceedings/papers/WB4-1.pdf, August 14-16, 2000
  20. Egert, C., Flanagan, M. and Walters, D., "Extending IOS's Collaboration via Web-Enabled Whiteboards", Proceedings of the AACE World Conference on the WWW and the Internet (WebNet), San Antonio, TX, pp. 158-161, October 30-November 4, 2000
  21. Walters, D. and Egert, C., "Can Considerations of Learning Styles Improve Web-Based Learning?", Proceedings of the AACE World Conference on the WWW and the Internet (WebNet), San Antonio, TX, pp. 961-962, October 30-November 4, 2000
  22. Flanagan, M. and Egert, C., "Courseware Quality and the Collaborative Classroom: Implementing IOS Courseware to Generate Seminar Style Interactions", IMEJ, The Interactive Multimedia Journal of Computer-Enhanced Learning, 2(1), http://imej.wfu.edu/articles/2000/1/06/index.asp, April, 2000
  23. Walters, D., Egert, C., and Cuddihy, E., "Learning Styles and Web-based Education: A Quantitative Approach", Proceedings from the 9th Annual FACT Conference on Instructional Technology, Buffalo, NY, pp. 115-117, May 30-June 1, 2000
  24. Flanagan, M. and Egert, C., "Assessing the Success of Seminars on the Web", Proceedings of the AACE World Conference on the WWW and the Internet (WebNet), Honolulu, HI, pp. 382-386, October 25-28, 1999
  25. Smith, N., Egert, C., Cuddihy, E., and Walters, D., "Implementing Virtual Robots in Java3D using a Subsumption Architecture", Proceedings of the AACE World Conference on the WWW and the Internet (WebNet), Honolulu, HI, pp. 975-980, October 25-28, 1999
  26. Cuddihy, E., Egert, C., Song, Y., and Walters, D., "Criteria for VRML-based Tools Supporting Intelligent Agents and Their Environments", AAAI-98 Workshop on Software Tools for Developing Agents, Madison, WI, pp. 115-116, July, 27,1998
  27. Flanagan, M. and Egert, C., "Providing Seminars on the Web: The Course Submission System", Proceedings of the AACE World Conference on the WWW and the Internet (WebNet), Orlando, FL, November 7-12, 1998
  28. Hexmoor, H., Egert, C., and Cuddihy, E., "A Fair Judge of Learning: Experiments with a Robot Manipulator Using a Pen", Robolearn-97 Workshop Proceedings at Florida Artificial Intelligence Research Society Conference (FLAIRS-97), Daytona Beach, FL, 1997

JURIED- AND PEER- REVIEWED CONFERENCE EXTENDED ABSTRACTS

  1. Jacobs, S. and Egert, C., "Kickback: Turning Game History Students into Pinball Designers", in FuturePlay, Toronto, Ontario, Canada, pp. 272-273, October, 2008
  2. Phelps, A. and Egert, C., "Educational Practices for Technology Students in Entertainment Domains", American Society for Engineering Education St. Lawrence Section Conference, Binghamton, NY, 2005
  3. Egert, C., Ventura, P., and Decker, A., "Putting the 'Fun' Back in Fundamentals: Using Games to Teach Object-Oriented Design Early", American Society for Engineering Education St. Lawrence Section Conference, Binghamton, NY, 2005

JURIED- AND PEER-REVIEWED POSTER PRESENTATIONS

  1. Barnes, S. and Egert, C., "Social Networks: Are Students Connecting?", Faculty Institute on Teaching and Learning, Rochester Institute of Technology, Rochester, NY, May 26, 2010
  2. Jacobs, S., Egert, C., and Barnes, S., "Informing Courseware Through Student Preferences in Social Media", New Media Consortium Summer Conference, Monterey, CA, June 9-13, 2009
  3. Jacobs, S. and Egert, C., "Kickback: Turning Game History Students into Pinball Designers", at FuturePlay, Toronto, Ontario, October, 2008

EDITOR-REVIEWED TRADE PUBLICATIONS

  1. Phelps, A. and Egert, C., "A Balrog in the Browser", Director Online, http://director-online.com/buildArticle.php?id=1160, October, 2005

INVITED TALKS / PRESENTATIONS

  1. Decker, A., Egert, C.,  Phelps, A., and McDonough, J., "Technical Properties of Play: A Technical Analysis of Significant Properties for Video Game Preservation (Contributor)", the 2012 IEEE International Games Innovation Conference, Rochester, NY, September 7-9, 2012
  2. Egert, C., Goins, E., and Phelps, A., "Studying the Past by Playing the Future (Presenter)", the 2012 IEEE International Games Innovation Conference, Rochester, NY, September 7-9, 2012
  3. Simkins, D., Egert, C., and Decker, A., "Evaluating Martha Madison: Developing Analytical Tools for Gauging the Breadth of Learning Facilitated by STEM Games (Contributor)", the 2012 IEEE International Games Innovation Conference, Rochester, NY, September 7-9, 2012
  4. Egert, C., "Just Press Play (Presenter)", NYSCIO Conference on Disruptive Technologies: Innovation and the New Reality, Rochester, NY, July 2012
  5. Phelps, A. and Egert, C., "Adobe Tools in a Game Production Pipeline (Contributor)", Adobe Education Leader's Institute, San Jose, CA, July 2010
  6. Egert, C. and Phelps, A., "M.U.P.P.E.T.S.: An Overview (Presenter)", SUNY Conferences on Computing in the Disciplines (COCID), SUNY Institute of Technology, Utica, NY, April 3, 2009
  7. Barnes, S., Egert, C., and Jacobs, S., "Building Social Networks in Course Management Systems (Contributor)", Best Practices Conference Session, New Media Consortium Summer Conference, Princeton, NJ, June 2008
  8. Phelps, A. and Egert, C., "Learning by Playing Together: The Impact of Collaborative Virtual Environments on Student Interaction and Program Cohesiveness (Contributor)", Conference on Games, Learning, and Society, Madison, WI, June 2006
  9. Phelps, A. and Egert, C., "Educational Practices for Technology Students in Entertainment Domains (Contributor)", American Society for Engineering Education St. Lawrence Section Conference, Binghamton, NY, 2005
  10. Egert, C., Ventura, P., and Decker, A., "Putting the 'Fun' Back in Fundamentals: Using Games to Teach Object-Oriented Design Early (Presenter)", American Society for Engineering Education St. Lawrence Section Conference, Binghamton, NY, 2005
  11. Egert, C., "Awareness and Notification in Collaborative E-Learning Environments (Presenter)", 1st Annual B. Thomas Golisano College, Rochester Institute of Technology's Conference on Computing and Information Sciences, Rochester, NY, January 21, 2005
  12. Egert, C., "Design and Implementation of Linux Device Drivers for Robotic Control Systems", Guest Speaker – University at Buffalo Seminar Series for Machine Learning and Agent Development (Presenter, Moderator: Henry Hexmoor),Buffalo, NY, January 1997

JURIED- AND PEER-REVIEWED CONFERENCE WORKSHOPS

  1. Phelps, A., Egert, C., Bierre, K., and Parks, D., "An Open-Source CVE for Programming Education: A Case Study", the 32nd International Conference on Computer Graphics and Interactive Techniques (SIGGRAPH), Los Angeles, CA, July 31-August 5, 2005

TECHNICAL REPORTS

  1. McDonough, J. P., Olendorf, R., Kirschenbaum, M., Kraus, K., Reside, D., Donahue, R., Phelps, A., Egert, C., Lowood, H., and Rojo, S., Preserving Virtual Worlds Final Report, September 20, 2010, https://www.ideals.illinois.edu/handle/2142/17097
  2. Egert, C., "The Integrated Online Seminar System: An Architecture and Implementation of a Media-Centric Environment for Web-Based E-Learning", Ph.D. Dissertation, UMI AAT 3102356, DAI-B 64(8) [Feb. 2004], p. 3899, Buffalo, NY, September 2003
  3. Egert, C., "Parallel Libraries and Servers for Distributed SUN Systems", RIT Master's Degree Project Document, Rochester, NY, November 1993
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