Research Projects

Phase II Assessment for Martha Madison's Marvelous Machines - A Collaborative Physics Game (2012-present)
Lab for Game Design and Development, Rochester Institute of Technology
Corporate Partnership with Second Avenue Software, Pittsford, NY
Collaboration with David Simkins and Adrienne Decker

Just Press Play (2011-present)
Lab for Social Computing and the Lab for Game Design and Development
Rochester Institute of Technology
Collaboration led by Elizabeth Lawley and Andrew Phelps
Also with Elouise Oyzon, Stephen Jacobs, David Simkins, Christopher Cascioli, and Joseph Pietruch

Interactive Design for Museums (2011 - present)
Collaboration led by Elizabeth Goins and with Andrew Phelps

An Innovative Educational Game Strategy for Conservation and Preservation (2011-present)
Collaboration led by Elizabeth Goins and with Andrew Phelps

Assessment for Martha Madison's Marvelous Machines - An Educational Game for Simple Machine Learning (2011-2012)
Lab for Game Design and Development, Rochester Institute of Technology
Corporate Partnership with Second Avenue Software, Pittsford, NY
Collaboration with David Simkins

Preserving Virtual Worlds II: Methods for Evaluating and Preserving Signifcant Properties of Educational Games (2010-present)
Lab for Game Design and Development, Rochester Institute of Technology
Collaboration with Andrew Phelps and Adrienne Decker

Preserving Virtual Worlds (2008-2010)
Lab for Game Design and Development, Rochester Institute of Technology
Collaboration with Andrew Phelps and Elizabeth Lawley

Game-Based Rendering in Flex and Pixel Bender (2008-2011)
Lab for Game Design and Development, Rochester Institute of Technology
Collaboration with Andrew Phelps

Values at Play - Casual Game Engine Construction for Social Impact Games (2007-present)
Lab for Game Design and Development, Rochester Institute of Technology
Collaboration with Helen Nissenbaum and Mary Flanagan

Site for Values at Play Curricula (2007-2009)
Lab for Game Design and Development, Rochester Institute of Technology
Collaboration led by Helen Nissenbaum and Mary Flanagan, and with Stephen Jacobs

Theoretical and Applied Approaches to teaching Social Computing in STEM Education (2007-2010)
Lab for Social Computing, Rochester Institute of Technology
Collaboration with Susan Barnes, Stephen Jacobs, and Nick DiFonzo

DF3DI Project (2006-2011)
Interactive Media Group, Rochester Institute of Technology
Collaboration with Andrew Phelps

M.U.P.P.E.T.S. Research Group (Research Team Member) (2005-present)
Interactive Media Group, Rochester Institute of Technology
Collaboration led by Andrew Phelps and with Kevin Bierre

Integrated Online Seminar System (1998-present)
Interactive Media Group, Rochester Institute of Technology (2004-present)
Knowledge Media Lab/IDEAS Center, University at Buffalo (1998-2004)

Multimedia-Enabled Online Assessment Environment (1999-present)
Interactive Media Group, Rochester Institute of Technology (2004-present)
Knowledge Media Lab/IDEAS Center, University at Buffalo (1999-2004)

Pixel Flicker Visualization System for Neural Network Data (1999)
Knowledge Media Lab/IDEAS Center

Behavior-Based Robot Simulation (1998)
Knowledge Media Lab/IDEAS Center

Virtual Environment Support Architecture for Cognitive Agents (1997-1998)
IDEAS Center/Collaboration with members of the SNePS research group

Device Driver Implementation for Penny Robot (1997)
GLAIR Robotics Lab

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