Hunter-Prey Simulation

This simulation represents how an ecosystem can survive, even when only following a few simple rules. For most conditions, the ecosystem (simulation) will fail, and everything will die out. However, if the conditions are right the system will sustain itself.

Such a fine line between order and chaos in a system is seen everywhere from plants to animals, and even ourselves and the planet itself. If the habitat is slightly different, the plants and animals will begin to die out. If the planet is a bit closer to the sun, we wouldn't exist here.

That balance is what this simulation represents, in a cartoonish human-versus-zombie world.

How to Use This Simulation

Things to Try

  1. Try to make the humans win with infection on.
  2. Try to make the zombies win with infection off.
  3. Try to balance the humans with the zombies so that neither one disappears completely (is there more than one way to do this?)
  4. Set the human starting population to 2 and the zombie starting population to 20. What happens?
  5. Set both populations back to 10. Turn on the infection mode. What happens?
  6. Set the human speed to 6 and the zombie speed to 3. What happens?
  7. Set the starvation rate to 10, the human speed to 4, and the zombie speed to 6. What happens?
  8. Set the starvation rate to 2 and the zombie speed to 3. What happens?

Things to Notice

For Fun

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