Bayliss, J. D. and D. I. Schwartz (2010).
Crossing the Streams: Where Game and Instructional Design Meet (2010),
Game Developers Conference (submitted for review).
Schwartz, D. I. (2009). Beyond Motion Sensing: Alternative Game Interfaces,
Dakota State University Symposium on Computer Game Design & Game Jam 2009.
Schwartz, D. I. (2009). Course Development for Alternative Game Controllers,
Education Summit, Game Developers Conference.
Schwartz, D. I. (2009). Alternative Game Interfaces,
ImagineRIT WOW Center, RIT.
Schwartz, D. I. (2009). RIT student games.
Foundations of Digital Games: Demo Session, ACM.
Sarnacki, A., D. I. Schwartz, D. O. Ross (2008). Wargame Workshop, Info
Challenges 2008 Conference and Exposition,
Department of the Air Force, Air Force Materiel Command, AFRL-Rome Research Site.
Schwartz, D. I. (2008). Wargame Engine Development and Research Concepts,
Info Challenges 2008 Conference and Exposition, Department of the Air Force, Air Force Materiel
Command, AFRL-Rome Research Site.
Schwartz, D. I., S. Weidner, and A. Cosgrave (2007). Fostering and Measuring
Collaborative Computing and Learning in the Cornell Library Collaborative Learning Computer
Laboratory,
ACRL (Association of College & Research Libraries) 13th National Conference.
Schwartz, D. I. and M. Rajagopalan (2006). Teaching Technical Communication
with Computer Game Design,
American Society for Engineering Education National Conference.
Schwartz, D. I. (2005). Building Game Development Labs and Facilities in
Academic Settings (moderator),
FuturePlay Conference.
Schwartz, D. I., A. Cosgrave, and G. Bronson (2005). Collaborative learning,
multimedia development, flexibility: Developing and implementing the Cornell Library Collaborative
Learning Computer Laboratory,
LabMan 2005, the 6th Annual Lab Management Conference,Cornell University.
Schwartz, D. I. (2001). The Inexperienced Educator's Guide To
Managing A Large Hierarchical Staff in Emerging Technologies for Industry and Education
, ASEE St. Lawrence Section Conference.