Preserving Virtual Worlds II: Methods for Evaluating and Preserving Significant Properties of Educational Games
(2010-present)

Lab for Game Design and Development, Rochester Institute of Technology

Collaboration with Andrew Phelps and Adrienne Decker

About

"Preserving Virtual Worlds" grant.  Libraries and museums already have extensive holdings of computer games, video games, and interactive fiction, but they generally do not have long-term preservation plans for such content. The University of Illinois will collaborate with the University of Maryland, the Rochester Institute of Technology, and Stanford University to study effective strategies for preserving educational computer games and other complex interactive materials. The research project will determine the significant properties of these digital materials that must remain intact over time and analyze the likelihood that various preservation strategies such as virtualization and data migration can preserve these properties. A final project report will include recommended best practices for libraries, archives, and museums to preserve these kinds of material. This work was funded by the Library of Congress.

Images

bunny by Asa Tse turtle by Asa Tse flowers by Asa Tse psp guy by Asa Tse blow fish by Asa Tse shapes to cat by Asa Tse dinosaur by Asa Tse cute girl by Asa Tse bee by Asa Tse frog by Asa Tse dog by Asa Tse cat by Asa Tse canvas face by Asa Tse duck face by Asa Tse