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IGM Presents at Adobe MAX 2010 Education Summit

IGM will present recent work at the Adobe MAX 2010 Education Summit in Los Angeles. We will be showing various pieces including games and interactive works that utilize Flash as an engine for music simulation, visualization and exploration, a prototype of a game using a miniature surf board as a controller through real-time monitoring of iPhone accelerometer using an AIR framework, examples from our games curriculum that incorporate physics and algorithms through Actionscript, and various other bits and pieces of experimentation and innovation. If you are at the conference, please come by and check out what our students and faculty are doing with these tools!